
news'n'updates
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2.10.2008 - site went online
27.11.2008 - time for an update. many thanks to the people that made a guestbook entry! so... whats new? removed the "quick facts" thing as it is too complicated to update and i lost the overview for that. i bought some old bally pcb's for triggering solenoids and lamps. finally decided there will be no nixie tube display (it is too expensive and i guess the tubes wouldn't endure all the shaking and bumping), but there will be of course union jack displays (like 7-segment with more segments). as the game will be controlled by a computer, no game data is displayed on the monitor, just the union jack displays are used. (though i'm thinking about using the screen display for a diagnostic menu) i mounted some metal guides to the playfield (the right loop, a big upper loop with diverter). no targets or target banks mounted so far, i want to take time for figuring out the best placement, as i don't want to buy a new blank playfield and start from scratch every time i screw something up. ah yes, and there are some new pictures and a short video now too! i must admit that in the video, the outhole and the plunger solenoids are all still switched by hand, the slingshots are triggered by relays. on the electronic and software side i thought a lot about rs232 protocols, different interfacing circuits, zero crossing detection and started to write a routine that checks the switch matrix for a valid hit and then gives data to the scoring/sound/control part of the program. stay tuned, more after the break!