So how does this all happen?
building & assembling playfield - the biggest problem is that i don't own a cnc mill to
cut the needed holes into the playfield. all is done by hand with a jigsaw
or a dremel cutting tool. it doesn't look as neat as a factory build
playfield, but with some patience the results are ok.
design & layout - in the beginning i tried out various concepts and simulated
them using visual pinball and future pinball, at the moment i am
in the process to bring the design to the real playfield and
check the playability, pinball designs must be flipped,
a theoretical/simulated layout doesn't do the job.
artwork - I already have some overall designs in mind which
of course must fit to the layout of the playfield parts.
cabling & pcb's - Soldering work needs to be done too, pcb's will be
hand made one off's with some borrowed design from early
Bally and Williams machines.
programming - A big chunk of work to be done here.
Since I only programmed stuff in basic so far i am in the process
of learning 6510 machine language/assembler now.
Go figure.
composing music/sound design - As i am a musician myself this will be
a more easy part to figure out. I am planning to incorporate
a speakjet chip for speech and maybe for soundeffects too.
searching components - thank god there's the net.
without various online resources it would be impossible to gather
the needed parts. I also bought many mixed pinball parts bulks
from ebay which are mostly very handy.
money spend for parts - i don't wanna sum it up...